Farewell to Ironman Runs
Hello gamers!
Heres another nice update to sink your teeth into.
This one's a tad bit rushed since I'm going away this weekend and wont be back until the end of April, and I didn't feel like sitting on an update of this size. While it isn't a major content update, you can still expect some nice new things to play with, alongside some basic functionalities that were long overdue. Once I'm back, it'll be spring cleaning time, where I'll try and improve some of the existing parts of the game, and get to work on a second part of the (current) last level. Hopefully there wont be a giant buglist waiting for me from this update
If you've played the previous .12 version, feel free to skip this one unless you want to try out your archery skills. As usual, the next update will be the bigger update.
So, for this update we have:
-Bows and ranged weapons! You can shoot stuff now!!
(I should really learn to make these gifs a bit better)
-Improved main menu and added saving/loading capabilities
-Improved death screen
-Added some death animations
-Added an innate teleportation feature, allowing a character to teleport to the exit from anywhere assuming he discovered the exit
-Remodeled skeleton-type enemies
-New items, new rooms, a new item modifier and a new spell
-Fixed some Golden Goblin issues with certain modifiers like lifesteal and bonus damage
-The Breeding Grounds level should be larger on average now
-New item visuals for some items
-Middle click functionalities updated for the 'belt' - you can middle click a potion to send it to your inventory.
That's it for now! See you next time
Files
Get Tower of Kalemonvo
Tower of Kalemonvo
Hack and slash ARPG inspired by Diablo 1
Status | In development |
Author | osur |
Genre | Role Playing, Adventure |
Tags | Action RPG, arpg, diablo, Dungeon Crawler, Fantasy, Hack and Slash, Isometric, Roguelike |
Languages | English |
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