Bugs Get Ye Gone!


Behold, it is a wonderful day in my realm for a patch!

This one isn't particularly interesting; around 80% of it is just fixing bugs introduced by the last patch. I will quickly go over them and some minor features I added. 

If you played the last patch, you can safely skip this one since it doesn't have any new content to warrant a playthrough. It does, however, have some minor balance changes that nerf ranged weapons but also make them a bit less janky to use.

So, quick recap:

-Fixed Try Again sometimes breaking due to having certain items in your backpack
-Fixed some levels not loading
-Fixed a lot if issues regarding Saving/Loading games
-Improved the UI for Saving/Loading
-Added another Options Menu, with some new toggleable options such as Allow Rotation when Firing or Right Click Equips instead of Drops
-Firing projectiles can be interrupted if user clicks to walk somewhere
-Improved the Stop Moving command responsiveness
-Fixed Combat Arts sometimes freezing your movement
-Fixed Multistrike messing up your normal attack speed
-Nerfs to the Attack Rating of Ranged weapons.
-Wand projectiles can now miss
-All lightning based projectiles will go through an enemy if they miss, and can hit another enemy instead.
-Halls of Pain now show the outside world, complete with weather effects.

And some more minor things...

Expect another bugfix + balance patch before the new year.

Thanks for reading!

-osur

Files

ToK .16a.zip 324 MB
Dec 03, 2022

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