Small Balance and Bugfix patch


Greetings and well met, I hope this writing finds you in good spirits.

This is the last bugfix patch I'll put it until the next major patch hits which will address balance and QoL issues in a bigger sense. This is a simple series of weapon changes and some bugfixes. 

So:

>Fixed issue with Bloodguard permanently slowing players + preventing saves
>Fixed item duplication trick
>Fixed thrown weapons behaving incorrectly if player is hugging a wall
>Fixed some Golden Goblin issues with spears, fetish dolls, multiple +stat bonuses, and Hallowed damage

>Wands now get bonus damage from Mind instead of Intelligence
>Two-handed staffs now deal more damage, have higher accuracy, and have more item modifiers
>Slightly buffed max-range damage and attack rating of 2H Axes and Clubs.
>Added Spell Hotbar text when mousing over the spellslot
>Nerfed Mauler HP slightly
>Reduced Flaming Skull accuracy penalty sligthly
>Added a secret Unique item with a unique modifier
>Changed bookcase droprate to drop books more often

That's it for patch 0.20, i hope! Any bigger issues will get bufixed, but I'll leave the balance as it is until the summer!

Thanks for reading!

-osur

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